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Concurrent Course
Concurrent Course
Interactive Media (CTIN)
- http://cinema.usc.edu/interactive
- cinema.usc.edu/interactive For D class assignments send a request to USC_Interactive@cinema.usc.edu. YOU MUST ATTEND THE FIRST SESSION of each course or you may be replaced by a student on the waiting list, even if you are registered. If you do not register for a class for which you have D-clearance by the registration deadline, your D-clearance will EXPIRE. School of Cinematic Arts "R" courses change to "D" in the third week of classes, and require both instructor and departmental approval. D class Assignments for undergraduate and graduate courses are available by emailing USC_Interactive@cinema.usc.edu with student ID, section number(s), current major, and class year/standing. Thank you.
Introduction to the procedural nature of interactive media and games, though the coding language Processing. Students will develop proficiency in reading and creating computational media.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18351D | 060 | Lecture | 3:00-5:50pm | Monday | 20 of 27 | Peter Brinson | ONLINE |
Critical vocabulary and historical perspectives on interactive entertainment; students articulate their own ideas, while wrestling with the larger conceptual issues at play within the field.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18353D | 060 | Lecture | 2:00-4:50pm | Tuesday | 75 of 92 | Jane Pinckard | ONLINE |
Introduction to the aesthetics, terminology and common trends of interface design for games. Topics include 2-D and 3-D spaces and user/camera perspectives.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18408D | 060 | Lecture-Lab | 6:30-8:20pm | Tuesday | 23 of 25 | Chevon Hicks | ONLINE |
Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18365D | 060 | Lecture-Lab | 12:00-2:50pm | Friday | 23 of 24 | Jesse Vigil | ONLINE | PDF (106570 KB) |
An in-depth exploration of the development and production concepts woven into the USC Games curriculum and utilized in the professional games industry.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18354D | 060 | Lecture | 6:00-7:50pm | Thursday | 12 of 12 | Carl Schnurr | ONLINE |
The fundamentals of design, technology, operations and process for the creation of themed entertainment experiences and story-centric place-making. Prerequisite: CTIN 488 or CTIN 541. Recommended preparation: CTIN 489 or CTIN 532.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18356D | 060 | Lecture-Lab | 10:00-12:50pm | Wednesday | 14 of 20 | Joseph Garlington, Laurence Gertz | ONLINE |
Overview of current business models in games and interactive media, methods for pitching and getting products funded; copyright and intellectual property.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18366D | 060 | Lecture | 6:00-8:50pm | Monday | 39 of 50 | Robert Nashak | ONLINE | PDF (108624 KB) |
Examine two game products from concept to delivery; introduce students to each of the professional disciplines involved in making digital games. Recommended preparation: CTIN 488.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18423R | 060 | Lecture | 7:00-10:20pm | Wednesday | 42 of 64 | Gordon Bellamy | ONLINE |
Leading industry techniques and networking fundamentals; designing an original social game.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18424D | 060 | Lecture | 2:00-4:50pm | Monday | 17 of 20 | Cynthia Woll, Jane Pinckard | ONLINE |
Introduction to technical and creative aspects of game development, including the art of creating the digital game prototype and development of games; coding experience required.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18352D | 060 | Lecture-Lab | 10:00-11:50am | Tue, Thu | 22 of 22 | Margaret Moser | ONLINE |
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
- Concurrent enrollment: CTIN 489
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 060 | Lecture-Lab | 1:00-2:50pm | Wednesday | 17 of 22 | Margaret Moser | ONLINE | ||
18406D | 060 | Lecture-Lab | 6:30-8:20pm | Wednesday | 17 of 22 | Margaret Moser | ONLINE |
Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 060 | Lecture | 1:00-2:50pm | Monday | 17 of 22 | Peter Brinson | ONLINE | ||
18405D | 060 | Lecture | 6:30-8:20pm | Monday | 17 of 22 | Peter Brinson | ONLINE |
Advanced concepts in 3-D game development: story and character progression, emergent game-play, comprehensive game mechanics and artificial intelligence.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18399D | 060 | Lecture-Lab | 6:00-8:50pm | Tuesday | 12 of 15 | Sean Bouchard | ONLINE |
Design of game projects using immersive input devices. Development of play mechanics, feedback systems and game design for immersive environments.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18375R | 060 | Lecture-Lab | 1:00-3:20pm | Wednesday | 8 of 16 | Jesse Vigil | ONLINE | PDF (119741 KB) |
An introduction to making games. Students will explore the principles of game design through the entirely analog creation of card, board and tabletop games.
- Note: Register for lecture and one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18358D | 060 | Lecture | 10:00-11:50am | Monday | 97 of 112 | Jesse Vigil | ONLINE | ||
18355D | 060 | Lab | 1:00-2:50pm | Thursday | 17 of 24 | Cynthia Woll | ONLINE | ||
18359D | 060 | Lab | 10:00-11:50am | Friday | 22 of 24 | Richard Lemarchand | ONLINE | ||
18360D | 060 | Lab | 12:00-1:50pm | Friday | 22 of 24 | David White | ONLINE | ||
18361D | 060 | Lab | 3:00-4:50pm | Thursday | 24 of 24 | Carl Schnurr | ONLINE | ||
18393D | 060 | Lab | 3:00-4:50pm | Friday | 12 of 22 | Martzi Campos, Sean Bloom |
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
- Concurrent enrollment: CTIN 484
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 060 | Lecture | 1:00-2:50pm | Monday | 17 of 22 | Peter Brinson | ONLINE | ||
18405D | 060 | Lecture | 6:30-8:20pm | Monday | 17 of 22 | Peter Brinson | ONLINE |
Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 060 | Lecture-Lab | 1:00-2:50pm | Wednesday | 17 of 22 | Margaret Moser | ONLINE | ||
18406D | 060 | Lecture-Lab | 6:30-8:20pm | Wednesday | 17 of 22 | Margaret Moser | ONLINE |
Individual research and readings. Not available for graduate credit.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18407D | 001 | 2.0-8.0 | Lecture | TBA | TBA | 8 of 12 | Sam Roberts | OFFICE & ONLINE |
Students work in teams on pre-production and production of a functional digital game suitable for showcases, festivals, and further development.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18384D | 854 | Lecture | 2:00-5:20pm | Thursday | 3 of 12 | Tracy Fullerton | ONLINE | ||
18418D | 060 | Lecture | 2:00-5:20pm | Thursday | Canceled | Tracy Fullerton | |||
18370D | 060 | Lecture-Lab | 2:00-5:20pm | Thursday | Canceled | Jim Huntley, Danny Bilson | |||
18427D | 854 | Lecture-Lab | 2:00-5:20pm | Thursday | 28 of 38 | Jim Huntley, Danny Bilson | ONLINE | ||
18368D | 854 | Lab | 10:00-11:20am | Wednesday | 3 of 12 | Tracy Fullerton | ONLINE | ||
18422D | 060 | Lab | 10:00-11:20am | Wednesday | Canceled | Tracy Fullerton |
Detailed investigation of new or emerging aspects of cinema, television, and/or interactive media; special subjects offered by visiting faculty; experimental subjects.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
Worldbuilding for Augmented Reality | ||||||||||
18410R | 060 | 2.0 | Lecture | 2:00-4:50pm | Tuesday | 4 of 12 | Martzi Campos, Sean Bouchard | ONLINE | ||
Interactive Systems Design | ||||||||||
18414D | 060 | 2.0 | Lecture | 10:00-11:50am | Wednesday | 17 of 17 | Sam Roberts | ONLINE | ||
Introduction to Streaming for Games | ||||||||||
18415D | 060 | 2.0 | Lecture | 11:00-12:50pm | Wednesday | 17 of 24 | Gordon Bellamy | ONLINE |
Developing procedural literacy in the analysis and creation of computational media; an introduction to how we create meaningful experiences using rules and interaction. Duplicates credit in former CTIN 400.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18404D | 037 | Lecture | 1:00-2:50pm | Thursday | 14 of 18 | Peter Brinson | ONLINE |
The development of interactive experiences with an emphasis on prototyping and development. Open to Interactive Media MFA students only.
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18383D | 037 | Lecture-Lab | 3:00-5:20pm | Mon, Fri | Canceled | Richard Lemarchand | |||
18417D | 921 | Lecture-Lab | 3:00-5:20pm | Mon, Fri | 16 of 16 | Richard Lemarchand | PDF (1347484 MB) |
Experimental studio course to explore concepts of structure, aesthetics and content of interactive experience design.
- Note: The Friday afternoon class sessions will meet once a month on 8/21, 9/18, 10/9, and 11/6.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18411D | 037 | Lecture-Lab | 3:00-5:50pm | Tuesday | 21 of 22 | Andreas Kratky | ONLINE | PDF (232809 KB) | |
3:00-5:50pm 7:00-7:50pm | Thursday Thursday | ONLINE ONLINE |
Practical exploration and practicum on the fundamental technical and aesthetic principles in the design of interactive media. Students will develop design and prototyping skills.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18385D | 037 | Lecture | 3:00-5:50pm | Friday | 22 of 22 | Tracy Fullerton | ONLINE | PDF (225678 KB) | |
3:00-5:50pm | Wednesday | ONLINE |
Emerging transdisciplinary research methods for conducting formative or summative evaluation of interactive entertainment-based interventions.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18362D | 037 | 2.0 | Lecture-Lab | TBA | TBA | 5 of 8 | Marientina Gotsis | ONLINE | PDF (79261 KB) |
Research project leading to the master's degree. Maximum units which may be applied to the degree to be determined by the department. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18388D | 037 | Lecture | TBA | TBA | 5 of 10 | Sam Roberts | OFFICE & ONLINE |
Students from many disciplines work in large teams to create an innovative, large-scale interactive media or game project. Recommended preparation: CTCS 505, CTIN 541.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18371D | 037 | Lecture | 2:00-5:20pm | Thursday | Canceled | Jim Huntley, Martzi Campos | |||
18431D | 921 | Lecture | 2:00-5:20pm | Thursday | 5 of 8 | Jim Huntley, Martzi Campos | ONLINE |
Credit on acceptance of theis. Graded IP/CR/NC. Open to M.F.A., Interactive Media majors only.
- Prerequisite: CTIN 548
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18378D | 037 | Lecture-Lab | 10:00-1:50pm | Thursday | 14 of 16 | Jane Pinckard, Laird Malamed | OFFICE & ONLINE | PDF (71046 KB) |