Interactive Media 406L:

Sound Design for Games (2.0 units)

Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    18365D060Lecture-Lab12:00-2:50pmFriday23 of 24Jesse VigilONLINEPDF (106570 KB)session dates
    Information accurate as of September 23, 2020 11:00 am.
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