Interactive Media 484L:

Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D060Lecture-Lab1:00-2:50pmWednesday17 of 22Margaret MoserONLINEnotesession dates
18406D060Lecture-Lab6:30-8:20pmWednesday17 of 22Margaret MoserONLINEsession dates

Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D060Lecture1:00-2:50pmMonday17 of 22Peter BrinsonONLINEnotesession dates
18405D060Lecture6:30-8:20pmMonday17 of 22Peter BrinsonONLINEsession dates
Information accurate as of September 23, 2020 11:00 am.
The Fall 2020 semester will begin with fully remote instruction, with limited exceptions for clinical education. Faculty will contact students to provide information to login to classes. Read more.