Interactive Media 484L:

Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D060Lecture-Lab1:00-2:50pmMonday
22 of 22
Peter BrinsonONLINEnotesession dates
18406D060Lecture-Lab6:30-8:20pmMonday
22 of 22
Peter BrinsonONLINEsession dates

Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D060Lecture1:00-2:50pmWednesday
22 of 22
Margaret MoserONLINEnotesession dates
18405D060Lecture6:30-8:20pmWednesday
22 of 22
Margaret MoserONLINEsession dates
Information accurate as of September 10, 2021 2:03 pm.
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