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Concurrent Course
Concurrent Course
Interactive Media (CTIN)
- http://cinema.usc.edu/interactive
- cinema.usc.edu/interactive For D class assignments send a request to USC_Interactive@cinema.usc.edu. YOU MUST ATTEND THE FIRST SESSION of each course or you may be replaced by a student on the waiting list, even if you are registered. If you do not register for a class for which you have D-clearance by the registration deadline, your D-clearance will EXPIRE. School of Cinematic Arts "R" courses change to "D" in the third week of classes, and require both instructor and departmental approval. D class Assignments for undergraduate and graduate courses are available by emailing USC_Interactive@cinema.usc.edu with student ID, section number(s), current major, and class year/standing. Thank you.
Introduction to the field of themed entertainment and education design, covering its history, and, especially, current practice.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18419D | 060 | Lecture | 10:00-12:50pm | Wednesday | 25 of 28 | Laurence Gertz, Joseph Garlington | ONLINE |
Exploration of a variety of moving image aesthetics and methodologies in order to highlight how the language of cinema shapes contemporary digital and interactive media practices.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18401D | 060 | Lecture-Lab | 3:30-5:50pm | Mon, Wed | 23 of 25 | Peter Brinson | ONLINE |
Hands-on creating experiences for students who want to work as crew on an advanced game project.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18408D | 060 | Lecture | 2:00-5:20pm | Thursday | 21 of 30 | David White | ONLINE |
Concepts and methods of usability assessment. The emphasis will be on understanding the issues surrounding game interfaces, and utilizing usability assessment methods.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18394D | 060 | Lecture-Lab | 6:00-7:50pm | Monday | 13 of 24 | Heather Desurvire | ONLINE | PDF (192858 KB) |
Seminar on the design patterns and mechanics of successful tabletop games. Includes guest speakers on the latest trends in gaming content, tools, business and culture.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18410D | 060 | Lecture | 6:00-7:50pm | Wednesday | Canceled | Carl Schnurr, Kyle Ackerman |
An overview of tabletop roleplaying games and the design space around roleplaying.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18409D | 060 | Lecture | 4:00-5:50pm | Monday | 22 of 24 | Sam Roberts | ONLINE |
Foundational aesthetic principles and creative technologies for game audio. Processing, mixing, and controlling sound for games for expressive effect. Recommended preparation CTIN 406L.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18376D | 060 | Lecture | 10:00-12:20pm | Thursday | 23 of 24 | Jesse Vigil | ONLINE |
Overview of current business models in games and interactive media, methods for pitching and getting products funded; copyright and intellectual property.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18366D | 060 | Lecture | 6:00-8:50pm | Monday | 107 of 120 | Robert Nashak | ONLINE | PDF (108624 KB) |
Examine two game products from concept to delivery; introduce students to each of the professional disciplines involved in making digital games. Recommended preparation: CTIN 488.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18362D | 060 | Lecture | 7:00-10:20pm | Wednesday | 64 of 64 | Gordon Bellamy | ONLINE |
An introduction to the skills of directorial perspective, scene breakdown, thematic intent, project planning, team building, communication, situational decision-making and response to change.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18412D | 060 | Lecture | 1:00-3:50pm | Monday | 12 of 12 | Tracy Fullerton | ONLINE | PDF (228648 KB) |
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
- Concurrent enrollment: CTIN 489
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 060 | Lecture-Lab | 1:00-2:50pm | Monday | 22 of 22 | Peter Brinson | ONLINE | ||
18406D | 060 | Lecture-Lab | 6:30-8:20pm | Monday | 22 of 22 | Peter Brinson | ONLINE |
Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 060 | Lecture | 1:00-2:50pm | Wednesday | 22 of 22 | Margaret Moser | ONLINE | ||
18405D | 060 | Lecture | 6:30-8:20pm | Wednesday | 22 of 22 | Margaret Moser | ONLINE |
An introduction to making games. Students will explore the principles of game design through the entirely analog creation of card, board and tabletop games.
- Note: Register for lecture & one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18358D | 060 | Lecture | 12:00-1:50pm | Monday | 47 of 50 | Jesse Vigil | ONLINE | ||
18360D | 060 | Lab | 11:00-12:50pm | Thursday | 24 of 24 | David White | ONLINE | ||
18392D | 060 | Lab | 11:00-12:50pm | Friday | 23 of 24 | Cynthia Woll | ONLINE |
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
- Concurrent enrollment: CTIN 484
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 060 | Lecture | 1:00-2:50pm | Wednesday | 22 of 22 | Margaret Moser | ONLINE | ||
18405D | 060 | Lecture | 6:30-8:20pm | Wednesday | 22 of 22 | Margaret Moser | ONLINE |
Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 060 | Lecture-Lab | 1:00-2:50pm | Monday | 22 of 22 | Peter Brinson | ONLINE | ||
18406D | 060 | Lecture-Lab | 6:30-8:20pm | Monday | 22 of 22 | Peter Brinson | ONLINE |
Individual research and readings. Not available for graduate credit.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18407D | 060 | 2.0-8.0 | Lecture | TBA | TBA | 14 of 18 | Sam Roberts | ONLINE |
Development of a game around a custom-made physical interface;various technologies and techniques involved in software/hardware integration; peripheral design.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18369D | 060 | Lecture-Lab | 4:00-5:50pm | Tue, Thu | Canceled |
Students work in teams to polish and finalize a functional digital game suitable for distribution via the web and/or submission into independent games festivals.
- Prerequisite: CTIN 491
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18373D | 060 | Lecture | 2:00-5:20pm | Thursday | 0 of 50 | Tracy Fullerton,Jim Huntley | ONLINE | ||
18375D | 060 | Lecture-Lab | 2:00-5:20pm | Thursday | 27 of 50 | Jim Huntley, Danny Bilson | ONLINE | ||
18374D | 060 | Lab | 10:00-11:20am | Wednesday | 0 of 18 | Tracy Fullerton | ONLINE |
Pitching, production planning, forming a company and seeking funding for your creative media idea. Duplicates credit in former CTIN 497ab.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18413D | 060 | Lecture | 6:00-7:50pm | Tuesday | 10 of 18 | John Nee | ONLINE |
Detailed investigation of new or emerging aspects of cinema, television, and/or interactive media; special subjects offered by visiting faculty; experimental subjects.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
Streaming for Games | ||||||||||
18414D | 060 | 2.0 | Lecture | 11:00-12:50pm | Wednesday | 20 of 36 | Gordon Bellamy | ONLINE | ||
Worldbuilding for Augmented Reality | ||||||||||
18417D | 060 | 2.0 | Lecture | 2:00-4:50pm | Tuesday | 20 of 20 | Martzi Campos, Sean Bloom | ONLINE |
Overview of foundational concepts required for design, development and evaluation of interactive entertainment and transmedia-based interventions at the intersection of neuroscience, public health and medicine. Recommended preparation: Proficiency in conducting literature reviews; social media use; using interactive media and playing games. Open only to seniors and graduate students.
- Restriction: Registration open to the following class level(s): Senior, Senior (fifth year), Master Student, Professional Year 1, Doctoral Student, Graduate Visitor
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18411D | 037 | Lecture | 11:30-1:20pm | Monday | 11 of 16 | Marientina Gotsis | ONLINE | PDF (93523 KB) |
Planning, designing, and analyzing a research study for a digital media project. Production of a written report and presentation. Recommended preparation: CTIN-506, CTIN-541, and CTCS-505.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18421R | 037 | Lecture | 10:00-11:50am | Friday | 8 of 12 | Marientina Gotsis | ONLINE | PDF (85247 KB) |
The development of interactive experiences with an emphasis on prototyping and development. Open to Interactive Media MFA students only.
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18403D | 037 | Lecture-Lab | 3:00-5:20pm | Monday | 16 of 16 | Richard Lemarchand | ONLINE | PDF (1108206 MB) | |
2:00-4:20pm | Friday | ONLINE |
Interactive design, prototyping and testing of projects developed in CTIN 548. Prerequisite: CTIN-532. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 532
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18382D | 037 | Lecture-Lab | 10:00-12:50pm | Tuesday | 14 of 15 | Peter Brinson | ONLINE |
Experimental studio course in application of technology to interactive experience. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 534
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18381D | 037 | Lecture-Lab | 1:00-3:50pm | Wednesday | 22 of 22 | Martzi Campos | ONLINE | PDF (91993 KB) |
An advanced production workshop in which students design and prepare for the production of their advanced project. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 532
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18386D | 037 | Lecture | 1:00-3:20pm | Wednesday | 14 of 15 | Jesse Vigil,Carl Schnurr | ONLINE |
The fundamentals of 3-D real time game engines, scripting for interactivity, and building games with digital tools.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18368D | 037 | Lecture-Lab | 1:00-2:50pm | Tue, Thu | 19 of 21 | Margaret Moser | ONLINE |
Research project leading to the master's degree. Maximum units which may be applied to the degree to be determined by the department. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18402D | 037 | Lecture | TBA | TBA | 18 of 18 | Sam Roberts | ONLINE |
Students from many disciplines work in large teams to create an innovative, large-scale interactive media or game project. Recommended preparation: CTCS 505, CTIN 541.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18400D | 037 | Lecture | 2:00-5:20pm | Thursday | 5 of 18 | Martzi Campos, Dennis Wixon | ONLINE |
A project that showcases integrative mastery of prior and newly acquired knowledge, skills and interests. Permission of instructor required. Prerequisite: CTIN 503. Corequisite: IML 543. Graded CR/NC. Open only to majors in Media Arts, Games and Health.
- Prerequisite: CTIN 503
- Corequisite: IML 543
- Restriction: Registration open to the following major(s): Cinematic Arts (Media Arts, Games and Health)
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18425D | 037 | 4.0 | Lecture | TBA | TBA | 2 of 2 | Marientina Gotsis | ONLINE |
Credit on acceptance of thesis. Graded IP/CR/NC. Open to M.F.A., Interactive Media majors only.
- Prerequisite: CTIN 594a
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18361D | 037 | Lecture | 10:00-1:50pm | Thursday | 13 of 15 | Laird Malamed, Carl Schnurr, Danny Bilson | ONLINE |