Information Technology Program 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI-104 or ITP-365.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31902D001Lecture-Lab7:00-8:50pmTue, Thu26 of 37Clark KromenakerOHE540PDF (144966 KB)session datesbook list
31908D001Lecture-Lab5:00-6:50pmTue, Thu
37 of 37
Sanjay MadhavOHE540PDF (267385 KB)session datesbook list
Information accurate as of January 29, 2019 4:51 pm.