Information Technology Program 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI-104 or ITP-365.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
32026D001Lecture-Lab7:00-8:50pmTue, Thu28 of 36Clark KromenakerOHE540session dates
32083D001Lecture-Lab2:00-3:50pmTue, Thu32 of 37Sanjay MadhavOHE540PDF (66470 KB)session dates
Information accurate as of January 19, 2024 5:02 pm.