Interactive Media 406L:

Sound Design for Games (2.0 units)

Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    18365D001Lecture-Lab1:00-3:50pmFriday
    Canceled
    Michael Sweetsession dates
    Information accurate as of January 19, 2024 5:02 pm.