Computer Science 426:

Game Prototyping (4.0 units)

Developing games or technology based on current and relevant special topics.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30242D001Lecture1:00-4:20pmWednesday24 of 26Andrew NealenSCI108PDF (73517 KB)session dates
    Information accurate as of January 19, 2024 5:02 pm.