Computer Science 426:
Game Prototyping (4.0 units)
Developing games or technology based on current and relevant special topics.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30242D | 001 | Lecture | 1:00-4:20pm | Wednesday | 24 of 26 | Andrew Nealen | SCI108 | PDF (73517 KB) |