The Business of Motion Pictures, TV, Animation, Video Games, and Interactive Entertainment (2.0 units)
An in-depth analysis of the history, evolution, and current state of the motion picture, television, animation, video game, and interactive entertainment industries.
17833D | 001 | Lecture | 7:00-10:00pm | Monday | 48 of 48 | Jeffrey Korchek | RZC111 | | ![session dates](/ws/soc_archive/soc/wp-content/themes/cardinal_v2_classes/images/calendar_sm.gif.pagespeed.ce.UHqdCQ0iRU.gif) |
Information accurate as of January 19, 2024 5:02 pm.