Interactive Media 289:
Game Development Fundamentals (4.0 units)
Covers core skills for creating in a digital game engine, the role of prototyping in the game development and the use of version control systems.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18352D | 001 | Lecture-Lab | 4:00-5:50pm | Mon, Wed | 20 of 20 | Jonathan Ogilvy | SCIL113 | ||
18364D | 001 | Lecture-Lab | 1:00-2:50pm | Tue, Thu | 19 of 20 | Margaret Moser | SCIL113 |