Foundations of Game Development (2.0 units)
Foundational concepts for game designers, including playcentric design and flexible skills and knowledge for collaboratively creating and discussing playable systems.
18355D | 287 | Lecture-Lab | 5:00-7:20pm | Tue, Thu | 15 of 18 | Sean Bloom | SCB102 | | ![session dates](/ws/soc_archive/soc/wp-content/themes/cardinal_v2_classes/images/calendar_sm.gif.pagespeed.ce.UHqdCQ0iRU.gif) |
Information accurate as of January 23, 2023 1:44 pm.