Information Technology Program 361:

Character Rigging for Games (4.0 units)

Fundamentals of character rigging for video game production and development; optimization of character design, skeleton and mass properties for effective rigging; virtual rigs.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
32031D001Lecture-Lab12:00-1:50pmTue, Thu13 of 30Scott EasleyKAP267PDF (463326 KB)notesession dates
Information accurate as of September 13, 2022 5:00 pm.
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