Interactive Media 484L:

Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D001Lecture-Lab1:00-2:50pmMonday
20 of 20
Sean BloomSCIL113notesession dates
18406D001Lecture-Lab10:00-11:50amMonday19 of 20Margaret MoserSCIL113session dates

Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D001Lecture1:00-2:50pmMon, Wed
20 of 20
Sean BloomSCIL113notesession dates
18405D001Lecture10:00-11:50amMon, Wed19 of 20Margaret MoserSCIL113session dates
Information accurate as of September 13, 2022 5:00 pm.
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