Sound Design for Games (2.0 units)
Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
18365D | 001 | Lecture-Lab | 12:00-2:50pm | Friday | 19 of 24 | Michael Sweet | SCIL113 | | ![session dates](https://web-app.usc.edu/ws/soc_archive/soc/wp-content/themes/cardinal_v2_classes/images/calendar_sm.gif.pagespeed.ce.UHqdCQ0iRU.gif) |
Information accurate as of February 4, 2022 4:59 pm.