The Business of Motion Pictures, TV, Animation, Video Games, and Interactive Entertainment (2.0 units)
An in-depth analysis of the history, evolution, and current state of the motion picture, television, animation, video game, and interactive entertainment industries.
17833D | 001 | Lecture | 7:00-10:00pm | Monday | 47 of 48 | Jeffrey Korchek | RZC111 | |  |
Information accurate as of February 4, 2022 4:59 pm.