Computer Science 527:

Applied Machine Learning for Games (4.0 units)

Application of machine learning for AI-bot creation, gameplay analysis, and real-time game player understanding. Duplicates credit in CSCI 566 Deep Learning and Its Applications.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
30333D048Lecture2:00-5:20pmTuesday90 of 100Mike ZydaSOSB2 & ONLINEWord (39574 KB)notefeesession dates
Information accurate as of September 10, 2021 5:03 pm.
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