Computer Science 281:

Pipelines for Games and Interactives (4.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29982R001Lecture10:00-11:50amMon, Wed12 of 50Scott EasleyTHH301 & ONLINEPDF (190571 KB)session dates
    Information accurate as of September 10, 2021 5:03 pm.
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