Computer Science 527:

Applied Machine Learning for Games (4.0 units)

Application of machine learning for AI-bot creation, gameplay analysis, and real-time game player understanding. Duplicates credit in CSCI 566 Deep Learning and Its Applications.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
30036D048Lecture2:00-5:20pmTuesday0 of 1Mike ZydaSGM124 & ONLINEWord (38127 KB)notefeesession dates
30107D073Lecture2:00-5:30pmTuesday
90 of 90
Mike ZydaONLINEnotefeesession dates
Information accurate as of September 23, 2020 1:00 pm.
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