Information Technology Program 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI-104 or ITP-365.
31902D001Lecture-Lab7:00-8:50pmTue, Thu20 of 37Clark KromenakerOHE540PDF (310200 KB)session dates
31908D001Lecture-Lab5:00-6:50pmTue, Thu34 of 38Sanjay MadhavOHE540PDF (314876 KB)session dates
Information accurate as of September 23, 2020 11:00 am.
The Fall 2020 semester will begin with fully remote instruction, with limited exceptions for clinical education. Faculty will contact students to provide information to login to classes. Read more.