Computer Science 426:

Game Prototyping (4.0 units)

Developing games or technology based on current and relevant special topics.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30014D001Lecture3:00-6:20pmWednesday29 of 30Andrew NealenSCI206PDF (66284 KB)session dates
    Information accurate as of September 23, 2020 11:00 am.
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