Computer Science 426:

Game Prototyping (4.0 units)

Developing games or technology based on current and relevant special topics.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30163R048Lecture1:30-4:50pmWednesday9 of 20Andrew NealenEGG108PDF (65338 KB)session dates
    Information accurate as of January 29, 2019 4:51 pm.