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Concurrent Course
Concurrent Course
Interactive Media (CTIN)
- http://cinema.usc.edu/interactive
- cinema.usc.edu/interactive For D class assignments send a request to USC_Interactive@cinema.usc.edu. YOU MUST ATTEND THE FIRST SESSION of each course or you may be replaced by a student on the waiting list, even if you are registered. If you do not register for a class for which you have D-clearance by the registration deadline, your D-clearance will EXPIRE. School of Cinematic Arts "R" courses change to "D" in the third week of classes, and require both instructor and departmental approval. D class Assignments for undergraduate and graduate courses are available by emailing USC_Interactive@cinema.usc.edu with student ID, section number(s), current major, and class year/standing. Thank you.
Introduction to the procedural nature of interactive media. Developing proficiency in procedural literacy, reading and creating computational media. Duplicates credit in former CTIN 400.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18351D | 001 | Lecture | 1:00-3:50pm | Thursday | 25 of 27 | Peter Brinson | SCIL114 | PDF (163215 KB) |
Critical vocabulary and historical perspective in analyzing and understanding experiences with interactive entertainment; students imagine and articulate their own ideas. Duplicates credit in former CTIN 309.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18353D | 001 | Lecture | 2:00-4:50pm | Tuesday | 73 of 92 | Jeffrey Watson | SCI108 | PDF (129073 KB) |
Critical and pragmatic insights into designing mobile experiences and technology. Design groups will develop a mobile project using principles from readings and class discussions.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18396D | 001 | Lecture-Lab | 10:00-12:50pm | Tuesday | 9 of 20 | Margaret Moser | SCA356 | PDF (61750 KB) |
Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18365D | 001 | Lecture-Lab | 12:00-2:50pm | Friday | 20 of 28 | Vincent Diamante | SCIL113 | PDF (56604 KB) |
The fundamentals of design, technology, operations and process for the creation of themed entertainment experiences and story-centric place-making. Prerequisite: CTIN 488 or CTIN 541. Recommended preparation: CTIN 489 or CTIN 532.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18356D | 001 | Lecture-Lab | 10:00-12:50pm | Wednesday | 18 of 20 | Joseph Garlington | SCIL114 | Word (60197 KB) |
Overview of current business models in games and interactive media, methods for pitching and getting products funded; copyright and intellectual property.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18366D | 001 | Lecture | 6:00-8:50pm | Monday | 35 of 50 | Robert Nashak | SCI108 | PDF (89230 KB) |
Exploration of industry-related game play research questions. Student teams will develop concepts and materials to solve a research problem posed by an industry partner. Recommended preparation: CTIN 489.
- Prerequisite: CTIN 488
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18367D | 001 | Lecture-Lab | 6:00-9:20pm | Tuesday | Canceled |
Formal, aesthetic, and cultural aspects of digital games, critical discourse around gameplay, and the relationship of digital games to other media. Recommended preparation: CTIN 488
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18418D | 001 | Lecture | 4:00-6:50pm | Tuesday | 4 of 16 | Jane Pinckard | SCI209 | PDF (440890 KB) |
Introduction to technical and creative aspects of game development, including the art of creating the digital game prototype and development of 2D games.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18352D | 001 | Lecture-Lab | 10:00-11:50am | Mon, Wed | 11 of 20 | Margaret Moser | SCA356 | PDF (81894 KB) | |
18354D | 001 | Lecture-Lab | 2:00-3:50pm | Tue, Thu | 13 of 24 | Margaret Moser | SCIL113 | PDF (81894 KB) |
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
- Concurrent enrollment: CTIN 489
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 001 | Lecture-Lab | 1:00-2:50pm | Wednesday | 22 of 22 | Peter Brinson | SCIL113 | PDF (253447 KB) | |
18406D | 001 | Lecture-Lab | 10:00-11:50am | Wednesday | 24 of 24 | Peter Brinson | SCIL113 | PDF (252442 KB) |
Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 001 | Lecture | 1:00-2:50pm | Monday | 22 of 22 | Richard Lemarchand | SCIL113 | ||
18405D | 001 | Lecture | 10:00-11:50am | Monday | 24 of 24 | Jesse Vigil | SCIL113 |
Design of game projects using immersive input devices. Development of play mechanics, feedback systems and game design for immersive environments.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18410D | 001 | Lecture-Lab | 6:00-8:50pm | Tuesday | Canceled |
Theory and evaluation of interactive game experiences and principles of game design utilizing the leading software approaches and related technologies. Recommended preparation: CTIN 309, CTIN 483
- Note: Register for lecture and one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18358D | 001 | Lecture | 10:00-11:50am | Monday | 68 of 94 | Jane Pinckard | SCI108 | PDF (433475 KB) | |
18355D | 001 | Lab | 10:00-11:50am | Wednesday | 20 of 21 | Sean Bouchard | SCIL106 | ||
18359D | 001 | Lab | 4:00-5:50pm | Tuesday | 16 of 20 | Elizabeth Swensen | SCIL106 | ||
18360D | 001 | Lab | 1:00-2:50pm | Thursday | 14 of 20 | Elizabeth Swensen | SCIL106 | ||
18361D | 001 | Lab | 4:00-5:50pm | Thursday | 18 of 20 | Sean Bouchard | SCIL106 |
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
- Concurrent enrollment: CTIN 484
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 001 | Lecture | 1:00-2:50pm | Monday | 22 of 22 | Richard Lemarchand | SCIL113 | ||
18405D | 001 | Lecture | 10:00-11:50am | Monday | 24 of 24 | Jesse Vigil | SCIL113 |
Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 001 | Lecture-Lab | 1:00-2:50pm | Wednesday | 22 of 22 | Peter Brinson | SCIL113 | PDF (253447 KB) | |
18406D | 001 | Lecture-Lab | 10:00-11:50am | Wednesday | 24 of 24 | Peter Brinson | SCIL113 | PDF (252442 KB) |
Individual research and readings. Not available for graduate credit.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18407D | 001 | 2.0-8.0 | Lecture | TBA | TBA | 1 of 15 | Tracy Fullerton | OFFICE |
Students work in teams on pre-production and prototyping of a functional digital game suitable for distribution via the web and/or submission into independent games festivals. Recommended preparation: CTIN 483, CTIN 484, CTIN 488, and CTIN 489. (Duplicates credit in CTIN 491a).
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18370D | 001 | Lecture-Lab | 3:30-6:50pm | Thursday | 29 of 38 | Danny Bilson,Tracy Fullerton,Dennis Wixon, Chanel-France Summers,Jesse Vigil | SCI108 | PDF (280012 KB) |
Pitching, production planning, forming a company and seeking funding for your creative media idea. Duplicates credit in former CTIN 497ab.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18420D | 001 | Lecture | 10:00-2:50pm | Monday | 17 of 24 | Jordan Weisman | SCI207 |
Detailed investigation of new or emerging aspects of cinema, television, and/or interactive media; special subjects offered by visiting faculty; experimental subjects.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
Gender and Sexuality in Video Games | ||||||||||
18399D | 001 | 2.0 | Lecture | 5:00-7:50pm | Tuesday | 14 of 15 | Bonnie Ruberg | SCIL114 |
Developing procedural literacy in the analysis and creation of computational media; an introduction to how we create meaningful experiences using rules and interaction. Duplicates credit in former CTIN 400.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18404D | 037 | Lecture | TBA | TBA | 2 of 12 | Peter Brinson | OFFICE |
Seminars on latest trends in interactive media content, technology, tools, business and culture. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18372D | 037 | Lecture | 4:00-5:50pm | Wednesday | 29 of 32 | Tracy Fullerton,Sam Roberts | SCI108 |
The development of interactive experiences with an emphasis on prototyping and development. Open to Interactive Media MFA students only.
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18383D | 037 | Lecture-Lab | 3:00-5:20pm | Mon, Fri | 12 of 20 | Richard Lemarchand | SCIL114 | PDF (215938 KB) |
Experimental studio course to explore concepts of structure, aesthetics and content of interactive experience design.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18411D | 037 | Lecture-Lab | 2:00-4:50pm | Tuesday | 18 of 20 | Andreas Kratky | SCIL114 | PDF (93755 KB) | |
10:00-12:50pm | Thursday | SCIL114 |
Practical exploration and practicum on the fundamental technical and aesthetic principles in the design of interactive media. Students will develop design and prototyping skills.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18385D | 037 | Lecture | 1:00-3:50pm | Wednesday | 15 of 20 | Tracy Fullerton | SCIL114 | PDF (114306 KB) |
In-depth investigation of publication, distribution, business and legal aspects of the interactive entertainment business.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18364D | 037 | Lecture | 6:00-8:50pm | Monday | Canceled | Joseph Olin |
Research project leading to the master's degree. Maximum units which may be applied to the degree to be determined by the department. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18388D | 037 | Lecture | TBA | TBA | 6 of 10 | Tracy Fullerton | OFFICE |
Students from many disciplines work in large teams to create an innovative, large-scale interactive media or game project. Recommended preparation: CTCS 505, CTIN 541.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18371D | 037 | Lecture | 3:30-6:20pm | Thursday | 3 of 8 | Tracy Fullerton,Danny Bilson,Dennis Wixon, Chanel-France Summers,Jesse Vigil | OFFICE | PDF (280011 KB) |
Credit on acceptance of theis. Graded IP/CR/NC. Open to M.F.A., Interactive Media majors only.
- Prerequisite: CTIN 548
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18378D | 037 | Lecture-Lab | 10:00-1:50pm | Thursday | 15 of 20 | Mark Bolas, Dennis Wixon | SCI306 |
Detailed investigation of new or emerging aspects of interactive media; special subjects offered by visiting faculty; experimental subjects.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
Writing and Research | ||||||||||
18384D | 037 | 2.0 | Lecture | 12:00-1:50pm | Friday | 2 of 4 | Kiki Benzon | OFFICE |