Computer Science 426:
Game Prototyping (4.0 units)
Developing games or technology based on current and relevant special topics.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
30242R | 001 | Lecture | 3:00-6:20pm | Wednesday | 13 of 20 | Andrew Nealen | SCIL113 | PDF (65608 KB) |