Computer Science 426:

Game Prototyping (4.0 units)

Developing games or technology based on current and relevant special topics.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30242R001Lecture3:00-6:20pmWednesday13 of 20Andrew NealenSCIL113PDF (65608 KB)session dates
    Information accurate as of October 10, 2019 1:02 pm.