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Screen Scoring (SCOR)
- music.usc.edu/departments/scoring/ D class assignments available in TMC200; phone (213) 740-4721. Students accepted into a graduate program must take entrance examinations prior to their first registration. Any deficiencies revealed must be removed prior to completion of two semesters of course work. Transferring undergraduate students registering for the first time who have previous course work must take the appropriate examination for placement. Contact the Thornton School Office of Student Affairs for information. INDIVIDUAL INSTRUCTION - 1 unit has a $350 fee, and includes 7.5 hours of total instruction. 2 units has a $700 fee, and includes 15 hours of total instruction. Contact school for course level guide.
Practical composition course covering the unique art, craft, and technology involved in writing and integrating music for animated and live-action visual media.
Individual research and readings. Not available for graduate credit.
- Restriction: Registration open to the following class level(s): Junior, Senior
42310D | 001 | Lecture | TBA | TBA | 0 of 10 | Daniel Carlin | TMC118 | | |
Individual instruction and review of students work. Selected composers, orchestrators, filmmakers, and other important industry collaborators offer their insights on scoring and career building.
- Note: Must register for lecture and lab.
42323D | 001 | Lecture | TBA | TBA | 20 of 20 | Daniel Carlin | TMC118 | | |
42324D | 001 | Lab | 2:00-3:50pm | Wednesday | 20 of 20 | Daniel Carlin, Jon Burlingame | TMC AUD | | |
Scoring principles involved in designing, timing, and composing scores for video projects, including documentaries, animated, and live-action projects. Will also include composing for live recording sessions.
Explores the sounds of and notations for the major orchestral instruments; provides instruction on implementation of those instruments in scoring and orchestrating for the screen.
Explores more sophisticated principles and techniques involved in the unique aspects of composing and integrating music for video games.
Examines the evolution of movie music from 1920s to present. Includes recorded interviews with the most significant film composers and film clips of their work.
Addresses challenges facing emerging screen composers, including negotiating deals; establishing a studio, production budgets, and a publishing business; tracking royalties; licensing music; and engaging representation.
42357D | 001 | Lecture | 6:00-7:50pm | Wednesday | 20 of 20 | Richard Mc Ilvery | TMCG150 | PDF (162485 KB) | |
Addresses the need for modern-day screen composers to produce and digitally record, sweeten, mix, and edit much of their own music.
42365D | 001 | Lecture | 10:00-11:50am | Wednesday | 20 of 20 | Richard Mc Ilvery | TMCG147 | | |
Explores sophisticated principles and applications of technologies for screen scoring, including the use of synthesizers, samplers, and sequencers.
42373D | 001 | Lecture | 10:00-11:50am | Thursday | 20 of 20 | Patrick Kirst | TMCG147 | | |
Research leading to the Master's Degree. Maximum units which may be applied to the degree to be determined by the department. Graded CR/NC.
42385D | 001 | Lecture | TBA | TBA | 0 of 10 | Daniel Carlin | TMC118 | | |
Research leading to the doctorate. Maximum units which may be applied to the degree to be determined by the department.
42397D | 001 | Lecture | TBA | TBA | 0 of 10 | Daniel Carlin | TMC118 | | |