Interactive Media 484L:

Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D001Lecture-Lab1:00-2:50pmWednesday13 of 22Peter BrinsonSCIL113notesession dates
18406D001Lecture-Lab10:00-11:50amWednesday20 of 22Peter BrinsonSCIL113session dates

Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D001Lecture1:00-2:50pmMonday13 of 22Margaret MoserSCIL113notesession dates
18405D001Lecture10:00-11:50amMonday20 of 22Adam LiszkiewiczSCIL113session dates
Information accurate as of September 28, 2017 12:00 pm.