Sound Design for Games (2.0 units)
Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
18365D | 001 | Lecture-Lab | 12:00-2:50pm | Friday | 25 of 28 | Vincent Diamante | SCIL113 | | |
Information accurate as of September 28, 2017 12:00 pm.