Information Technology Program 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI-104 or ITP-365.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31902R001Lecture-Lab7:00-8:50pmTue, Thu28 of 43Clark KromenakerOHE540PDF (561859 KB)feesession datesbook list
31908R001Lecture-Lab5:00-6:50pmTue, Thu41 of 43Sanjay MadhavOHE540PDF (590198 KB)feesession datesbook list
Information accurate as of September 13, 2017 12:07 pm.