Information Technology Program 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI 104 or ITP 365.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31872R001Lecture-Lab5:00-6:50pmTue, Thu38 of 43Sanjay MadhavOHE540PDF (588901 KB)feesession datesbook list
32026R001Lecture-Lab2:00-3:50pmMon, Wed36 of 43Sanjay MadhavOHE540PDF (588771 KB)feesession datesbook list
32083R001Lecture-Lab12:00-1:50pmMon, Wed
40 of 40
Sanjay MadhavOHE540PDF (588853 KB)feesession datesbook list
Information accurate as of October 27, 2016 5:33 pm.