Information Technology Program 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI 104 or ITP 365.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31908R001Lecture-Lab5:00-6:50pmTue, Thu41 of 50Sanjay MadhavOHE540PDF (352991 KB)feesession datesbook list
Information accurate as of 8/12/2016 10:06 AM.