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Concurrent Course
Concurrent Course
Interactive Media (CTIN)
- http://cinema.usc.edu/interactive
- cinema.usc.edu/interactive For D class assignments send a request to USC_Interactive@cinema.usc.edu. YOU MUST ATTEND THE FIRST SESSION of each course or you may be replaced by a student on the waiting list, even if you are registered. If you do not register for a class for which you have D-clearance by the registration deadline, your D-clearance will EXPIRE. School of Cinematic Arts "R" courses change to "D" in the third week of classes, and require both instructor and departmental approval. D class Assignments for undergraduate and graduate courses are available by emailing USC_Interactive@cinema.usc.edu with student ID, section number(s), current major, and class year/standing. Thank you.
Introduction to the procedural nature of interactive media. Developing proficiency in procedural literacy, reading and creating computational media. Duplicates credit in former CTIN 400.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18364D | 001 | Lecture | 10:00-12:50pm | Thursday | 27 of 32 | Margaret Moser | SCIL113 |
Critical vocabulary and historical perspective in analyzing and understanding experiences with interactive entertainment; students imagine and articulate their own ideas. Duplicates credit in former CTIN 309.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18352D | 001 | Lecture | 2:00-4:50pm | Tuesday | 38 of 60 | Jeffrey Watson | SCI108 |
Concepts and methods of usability assessment. The emphasis will be on understanding the issues surrounding game interfaces, and utilizing usability assessment methods.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18394D | 001 | Lecture-Lab | 6:00-7:50pm | Monday | 10 of 20 | Heather Desurvire | SCIL114 | PDF (1461889 MB) |
Foundational aesthetic principles and creative technologies for game audio. Processing, mixing, and controlling sound for games for expressive effect. Recommended preparation CTIN 406L.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18376D | 001 | Lecture | 11:00-1:50pm | Tuesday | 19 of 25 | Chanel-France Summers | SCIL114 | PDF (249069 KB) |
Overview of current business models in games and interactive media, methods for pitching and getting products funded; copyright and intellectual property.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18366D | 001 | Lecture | 6:00-8:50pm | Monday | 66 of 72 | Robert Nashak | SCI108 | PDF (89060 KB) |
Exploration of industry-related game play research questions. Student teams will develop concepts and materials to solve a research problem posed by an industry partner. Recommended preparation: CTIN 489.
- Prerequisite: CTIN 488
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18353D | 001 | Lecture-Lab | 4:00-5:50pm | Tue, Thu | 10 of 16 | Gordon Bellamy | SCIL113 |
How interaction design and games document reality. The unique abilities of interactive media in the realms of non-fiction, documentary, and activism. Recommended preparation: CTIN 190, CTIN 488 or CTIN 541.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18404D | 001 | Lecture | 2:00-4:50pm | Thursday | 9 of 20 | Jeffrey Watson | SCI207 |
Introduction to technical and creative aspects of game development, including the art of creating the digital game prototype and development of 2D games.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18354D | 001 | Lecture-Lab | 10:00-11:50am | Monday | 14 of 20 | Margaret Moser | SCA356 | PDF (86309 KB) | |
10:00-11:50am | Wednesday | SCA356 |
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
- Concurrent enrollment: CTIN 489
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 001 | Lecture-Lab | 1:00-2:50pm | Monday | 20 of 20 | Peter Brinson | SCIL113 | PDF (217583 KB) | |
18406D | 001 | Lecture-Lab | 10:00-11:50am | Monday | 21 of 22 | Peter Brinson | SCIL113 | PDF (240534 KB) |
Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 001 | Lecture | 1:00-2:50pm | Wednesday | 20 of 20 | Sean Bouchard | SCIL113 | ||
18405D | 001 | Lecture | 10:00-11:50am | Wednesday | 21 of 22 | Jesse Vigil | SCIL113 |
Theory and evaluation of interactive game experiences and principles of game design utilizing the leading software approaches and related technologies. Recommended preparation: CTIN 309, CTIN 483
- Note: Register for lecture and one lab
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18358D | 001 | Lecture | 12:00-1:50pm | Monday | 39 of 80 | Jane Pinckard | SCI108 | PDF (436336 KB) | |
18359D | 001 | Lab | 10:00-11:50am | Tuesday | 15 of 17 | Elizabeth Swensen | SCIL106 | ||
18360D | 001 | Lab | 4:00-5:50pm | Thursday | 14 of 16 | Elizabeth Swensen | SCIL106 | ||
18391D | 001 | Lab | 11:00-12:50pm | Friday | Canceled | Michael Annetta | |||
18392D | 001 | Lab | 4:00-5:50pm | Friday | 10 of 16 | Michael Annetta | SCIL106 |
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
- Concurrent enrollment: CTIN 484
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18363D | 001 | Lecture | 1:00-2:50pm | Wednesday | 20 of 20 | Sean Bouchard | SCIL113 | ||
18405D | 001 | Lecture | 10:00-11:50am | Wednesday | 21 of 22 | Jesse Vigil | SCIL113 |
Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: CTIN 483 and 1 from (CTIN 488 or CTIN 541)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18406 must be taken with CTIN 489 section 18405.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18357D | 001 | Lecture-Lab | 1:00-2:50pm | Monday | 20 of 20 | Peter Brinson | SCIL113 | PDF (217583 KB) | |
18406D | 001 | Lecture-Lab | 10:00-11:50am | Monday | 21 of 22 | Peter Brinson | SCIL113 | PDF (240534 KB) |
Individual research and readings. Not available for graduate credit.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
18407D | 001 | 2.0-8.0 | Lecture | TBA | TBA | 20 of 28 | Tracy Fullerton | OFFICE |
Students work in teams to polish and finalize a functional digital game suitable for distribution via the web and/or submission into independent games festivals.
- Prerequisite: CTIN 491
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18373D | 001 | Lecture-Lab | 2:00-5:20pm | Thursday | 29 of 30 | Danny Bilson,Richard Lemarchand,Chanel-France Summers,Dennis Wixon, Jesse Vigil | SCI108 | PDF (358686 KB) |
Pitching, production planning, forming a company and seeking funding for your creative media idea. Duplicates credit in former CTIN 497ab.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18421D | 001 | Lecture | 11:00-1:50pm | Thursday | 16 of 20 | Jordan Weisman, Gordon Bellamy | SCI207 |
Detailed investigation of new or emerging aspects of cinema, television, and/or interactive media; special subjects offered by visiting faculty; experimental subjects.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
Digital Media Workshop | ||||||||||
18380D | 001 | 4.0 | Lecture | 3:00-5:50pm | Monday | 16 of 16 | Peter Brinson | SCIL113 | PDF (195101 KB) | |
3:00-4:50pm | Wednesday | SCIL113 | ||||||||
Level Design Workshop | ||||||||||
18412D | 001 | 2.0 | Lecture | 1:00-3:50pm | Thursday | Canceled | Scott Rogers |
Overview of foundational concepts required for design, development and evaluation of interactive entertainment and transmedia-based interventions at the intersection of neuroscience, public health and medicine. Recommended preparation: Proficiency in conducting literature reviews; social media use; using interactive media and playing games. Open only to seniors and graduate students.
- Restriction: Registration open to the following class level(s): Senior, Senior (fifth year), Master Student, Professional Year 1, Doctoral Student, Graduate Visitor
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18411D | 037 | Lecture | 4:00-5:50pm | Tuesday | Canceled | Marientina Gotsis | Word (113077 KB) |
Planning, designing, and analyzing a research study for a digital media project. Production of a written report and presentation. Recommended preparation: CTIN 506, CTIN 541, and CTCS 505.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18388D | 037 | Lecture | 11:00-12:50pm | Friday | 8 of 12 | Dennis Wixon | SCI207 |
Seminars on latest trends in interactive media content, technology, tools, business and culture. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18372D | 037 | Lecture | 4:00-5:50pm | Wednesday | 33 of 34 | Sam Roberts, Richard Lemarchand | SCI108 |
Interactive design, prototyping and testing of projects developed in CTIN 548. Prerequisite: CTIN 532. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 532
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18382D | 037 | Lecture-Lab | 1:00-3:50pm | Wednesday | 11 of 12 | Mark Bolas | SCIL114 |
Experimental studio course in application of technology to interactive experience. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 534
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18381D | 037 | Lecture-Lab | 5:30-8:20pm | Tuesday | 15 of 16 | Margaret Moser | SCIL114 |
An advanced production workshop in which students design and prepare for the production of their advanced project. Open to Interactive Media MFA students only.
- Prerequisite: CTIN 532
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18386D | 037 | Lecture | 10:00-11:50am | Wednesday | 11 of 12 | Steven Anderson | SCIL114 |
Research project leading to the master's degree. Maximum units which may be applied to the degree to be determined by the department. Graded CR/NC.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18402D | 037 | Lecture | TBA | TBA | 17 of 16 | Tracy Fullerton | OFFICE |
Credit on acceptance of thesis. Graded IP/CR/NC. Open to M.F.A., Interactive Media majors only.
- Prerequisite: CTIN 594a
- Restriction: Registration open to the following major(s): Interactive Media
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
18361D | 037 | Lecture | 11:00-2:50pm | Thursday | 15 of 16 | Dennis Wixon, Jane Pinckard | SCI306 |
Detailed investigation of new or emerging aspects of interactive media; special subjects offered by visiting faculty; experimental subjects.
Section | Session | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|---|
Game Engines and Expression | ||||||||||
18355D | 037 | 2.0 | Lecture | TBA | TBA | 3 of 8 | Margaret Moser | OFFICE |