Interactive Media 406L:

Sound Design for Games (2.0 units)

Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    18365D001Lecture-Lab12:00-2:50pmFriday20 of 28Vincent DiamanteSCIL113PDF (56604 KB)feesession dates
    Information accurate as of 1/27/2016 8:24 AM.