Computer Science 523L:
Networked Games (4.0 units)
Design and implementation of networked games, from the origins of the supporting technologies in distributed systems, visual simulations, networked virtual environments, and shipped games. Recommended preparation: CSCI 420 or CSCI 580 or an equivalent course in graphics.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
29993D | 048 | Lecture | 10:00-1:20pm | Tuesday | 14 of 40 | Mike Zyda | EGG108 | ||
30175R | 048 | Lab | TBA | TBA | 14 of 40 | OFFICE |