Computer Science 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI 104 or ITP 365.
  • Prerequisite: 1 from (CSCI 104 or ITP 365)
  • Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 380.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31872D001Lecture-Lab5:00-6:50pmTue, Thu48 of 52Sanjay MadhavOHE540PDF (352109 KB)feesession datesbook list
Information accurate as of 1/27/2016 9:24 AM.