Computer Science 281:

Pipelines for Games and Interactives (3.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29990R001Lecture10:00-12:50pmMonday15 of 40Scott EasleyEGG108feesession dates
    Information accurate as of 1/27/2016 9:24 AM.