Information Technology Program 491x:

Level Design and Development for Video Games (4.0 units)

Theories and practices of defining, prototyping, testing, and refining a video game level, development of game level documents, and the tools for managing the development process. Prerequisite: ITP 280. Not for major credit for Computer Science and Electrical Engineering students.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31952R001Lecture-Lab7:30-9:20pmTue, Thu8 of 34Karen McMullanOHE540Word (199680 KB)feesession datesbook list
Information accurate as of 3/11/2015 3:55 PM.