Computer Science 424:

Game Engine Tool Development (4.0 units)

Tool development for a C++ console game. Animation export, compression. FBX parsing. Level editing, object live update tools. Debugging tools. Texture compression. Data Pipeline. Prerequisite: ITP 380. Recommended preparation: ITP 485.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
30296R001Lecture7:00-9:50pmMonday
Canceled
Artjoms Kovalovsfeesession datesbook list
Information accurate as of 3/11/2015 2:55 PM.