Information Technology Program 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI 104 or ITP 365.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31872R001Lecture-Lab5:00-6:50pmMon, Wed24 of 29Sanjay MadhavKAP267PDF (442543 KB)feesession datesbook list
Information accurate as of 9/23/2014 4:03 PM.