Information Technology Program 215x:
3D Modeling, Animation, and Special Effects (2.0 units)
Developing a 3D animation from modeling to rendering: basics of surfacing, lighting, animation and modeling techniques. Advanced topics: compositing, particle systems, and character animation. Recommended preparation: knowledge of any 2D paint, drawing, or CAD program. Not available for major credit in engineering.
Section | Session | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
---|---|---|---|---|---|---|---|---|---|
31869R | 001 | Lecture-Lab | 3:30-4:50pm | Tue, Thu | 19 of 34 | Lance Winkel | OHE540 | PDF (252103 KB) |