Computer Science 380:

Video Game Programming (4.0 units)

Underlying concepts and principles required for programming video games (topics include vectors, transformations, 3-D math, geometric primitives, matrices). Prerequisite: CSCI 104 or ITP 365.
  • Prerequisite: 1 from (CSCI 104 or ITP 365)
  • Crosslist: This course is offered by the ITP department but may qualify for major credit in CSCI. To register, enroll in ITP 380.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
31872R001Lecture-Lab5:00-6:50pmMon, Wed24 of 29Sanjay MadhavKAP267PDF (442543 KB)feesession datesbook list
Information accurate as of 9/23/2014 4:03 PM.