Interactive Media 489:

Intermediate Game Design Workshop (2.0 units)

A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18363D001Lecture1:00-2:50pmMonday
22 of 22
Sean Bouchard,
Margaret Moser
SCIL113notefeesession dates
18405D001Lecture10:00-11:50amMonday
22 of 22
Jesse Vigil,Sean BouchardSCIL113feesession dates

Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)

Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
18357D001Lecture-Lab1:00-2:50pmWednesday
22 of 22
Peter BrinsonSCIL113notefeesession dates
18406D001Lecture-Lab10:00-11:50amWednesday
22 of 22
Peter BrinsonSCIL113feesession dates
Information accurate as of October 26, 2016 2:10 pm.