Computer Science 524:

Networked Artificial Intelligence (3.0 units)

Networked game communication architectures, protocol development, architecting networked game AI clients/services. Character following, knowledge representation and reasoning, dynamic play strategies, search, learning, and planning. Recommended preparation: CSCI 420 or CSCI 580 or an equivalent course in graphics.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    30011D048Lecture10:00-12:40pmTuesday19 of 50Mike ZydaEGG108feesession datesbook list
    Information accurate as of 3/11/2015 2:55 PM.