Interactive Media 406L:

Sound Design for Games (2.0 units)

Introduction to the techniques, terminology, and implementation of sounds in games, including establishing a sense of place and concepts of realistic sound.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    18365D001Lecture-Lab12:00-1:50pmFriday27 of 28Vincent DiamanteSCI L113feesession dates
    Information accurate as of 9/23/2014 4:03 PM.