Computer Science 281:

Pipelines for Games and Interactives (3.0 units)

Explores the aesthetic development/technical implementation necessary to achieve unique, compelling, intuitive visual design in games. Students will develop group visual game design portfolios.
    SectionSessionTypeTimeDaysRegisteredInstructorLocationSyllabusInfo
    29990R001Lecture2:00-4:50pmWednesday39 of 40Scott EasleyEGG108feesession dates
    Information accurate as of 9/23/2014 4:03 PM.