3D Modeling, Animation, and Special Effects (2.0 units)
Developing a 3D animation from modeling to rendering: Basics of surfacing, lighting, animation and modeling techniques. Advanced topics: compositing, particle systems, and character animation. Recommended preparation: Knowledge of any 2D paint, drawing, or CAD program. Not available for major credit in engineering.
|31845R||Lecture-Lab||3:30-4:50pm||Tue, Thu||29 of 36||Lance Winkel||OHE540||PDF (39959 KB)|
Information accurate as of 10/8/2012 7:28 AM.