Information Technology Program 215Lx:
3D Modeling, Animation, and Special Effects (2.0 units)
Developing a 3D animation from modeling to rendering: Basics of surfacing, lighting, animation and modeling techniques. Advanced topics: compositing, particle systems, and character animation. Recommended preparation: Knowledge of any 2D paint, drawing, or CAD program. Not available for major credit in engineering.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 31869R | Lecture-Lab | 3:30-4:50pm | Tue, Thu | 15 of 33 | Lance Winkel | OHE540 | PDF (70404 KB) |
Information accurate as of 3/11/2011 7:45 AM.