Interactive Media (CTIN)
- http://cinema.usc.edu/interactive
- D class assignments for undergraduates available in SCA223; phone (213) 740-6797.
- D class assignments for graduate students available in SCA222; phone 821-2515.
- YOU MUST ATTEND THE FIRST SESSION of each course or you may be replaced by a student on the waiting list, even if you are registered. If you do not register for a class for which you have D-clearance by the registration deadline, your D-clearance will EXPIRE.
Critical vocabulary and historical perspective to analyze and understand experiences with interactive entertainment; students imagine and articulate their own ideas.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18350D | Lecture | 2:00-4:50pm | Tuesday | 31 of 33 (1 on waitlist) | William Huber | SCA203 | PDF (85529 KB) |
Introduction to the aestheics, terminology and common trends of interface design for games. Topics include 2-D and 3-D spaces and user/camera perspectives.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18368D | Lecture-Lab | 6:00-8:50pm | Monday | 11 of 20 | Robert Nicoll | CSSG142 |
Overview of current business models in games and interactive media, methods for pitching and getting products funded; copyright an intellectual property.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18366D | Lecture | 1:00-3:50pm | Wednesday | 25 of 27 (2 on waitlist) | Thomas Frisina | RZC201 |
Exploration of industry-related game play research questions. Student teams will develop concepts and materials to solve a research problem posed by an industry partner. Recommended preparation: CTIN 489.
- Prerequisite: CTIN 488
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18367D | Lecture-Lab | 4:30-6:20pm | Tue, Thu | Canceled |
Examine two game products from concept to delivery; introduce students to each of the professional disciplines involved in making digital games. Recommended preparation: CTIN 488
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18356D | Lecture | 6:30-9:20pm | Monday | 19 of 21 | John Hight | SCA203 |
Grouped into teams, students will study and design an original multiplayer game environment suitable for online usage.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18352D | Lecture | 7:00-8:50pm | Tuesday | 8 of 20 | Amy Kim, William Huber | CSSG142 | PDF (30791 KB) |
Introduction to creative and technical aspects of new interactive media technology; computer games; digital video and sound; interactive Flash animations. Students design and produce projects.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18354D | Lecture-Lab | 10:00-11:50am | Monday | 12 of 15 | Jeremy Gibson | CSSG142 | PDF (86960 KB) | |
| 10:00-12:50pm | Wednesday | CSSG142 |
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18404D | Lecture | 2:00-3:50pm | Wednesday | Canceled | Peter Brinson | |||
| 18357D | Lecture-Lab | 4:00-5:50pm | Monday | 17 of 20 (1 on waitlist) | Peter Brinson | CSSG142 | Word (60416 KB) | |
| 18406D | Lecture-Lab | 2:00-3:50pm | Wednesday | 11 of 20 | Peter Brinson | CSSG142 |
Concurrent Course
CTIN 489: Intermediate Game Design Workshop (2.0 units)
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: (CTIN 483 and CTIN 488)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18363D | Lecture | 4:00-5:50pm | Wednesday | 17 of 20 (1 on waitlist) | Tracy Fullerton | CSSG142 | Word (61440 KB) | |
| 18405D | Lecture | 2:00-3:50pm | Friday | 11 of 20 | Jeremy Gibson | CSSG142 | Word (61440 KB) |
Theory and evaluation of interactive game experiences and principles of game design utilizing the leading software approaches and related technologies. Recommended preparation: CTIN 309, CTIN 483
- Note: Register for lecture and one lab
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18358D | Lecture | 7:00-8:50pm | Tuesday | 58 of 61 | Daniel Arey, Vincent Diamante, Jeremy Gibson | SCA112 | PDF (87779 KB) | |
| 18360D | Lab | 2:00-3:50pm | Tuesday | 12 of 15 | Jeremy Gibson | CSSG142 | ||
| 18361D | Lab | 12:00-1:50pm | Friday | 16 of 16 | Vincent Diamante | CSSG142 | ||
| 18362D | Lab | 12:00-1:50pm | Thursday | 15 of 15 | Jeremy Gibson | CSSG142 | ||
| 18393D | Lab | 10:00-11:50am | Friday | 15 of 15 | Vincent Diamante | CSSG142 |
A follow-up to the introductory game design class, this course will introduce more advanced concepts in game design and game theories, including ideation, digital prototyping and level design.
- Prerequisite: (CTIN 483 and CTIN 488)
- Note: Section 18363 must be taken with CTIN 484 section 18357, and section 18405 must be taken with CTIN 484 section 18406.
- Concurrent enrollment: CTIN 484
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18363D | Lecture | 4:00-5:50pm | Wednesday | 17 of 20 (1 on waitlist) | Tracy Fullerton | CSSG142 | Word (61440 KB) | |
| 18405D | Lecture | 2:00-3:50pm | Friday | 11 of 20 | Jeremy Gibson | CSSG142 | Word (61440 KB) |
Concurrent Course
CTIN 484L: Intermediate Game Development (2.0 units)
Advanced topics in game programming and implementation such as using game engines, creating digital prototypes, player controls and level design.
- Prerequisite: (CTIN 483 and CTIN 488)
- Note: Section 18357 must be taken with CTIN 489 section 18363, and section 18404 must be taken with CTIN 489 section 18405.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18357D | Lecture-Lab | 4:00-5:50pm | Monday | 17 of 20 (1 on waitlist) | Peter Brinson | CSSG142 | Word (60416 KB) | |
| 18406D | Lecture-Lab | 2:00-3:50pm | Wednesday | 11 of 20 | Peter Brinson | CSSG142 |
Individual research and readings. Not available for graduate credit.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18407D | Lecture | TBA | TBA | 0 of 15 | Scott Fisher | OFFICE |
Students work in teams to produce a functional digital game suitable for distribution via the web and/or submission into independent games festivals. Recommended preparation: CTIN 483, CTIN 488, CTIN 484, CTIN 489.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18371D | Lecture-Lab | 3:00-6:20pm | Thursday | 7 of 18 | Chris Swain | RTH321 | Word (22384 KB) |
Interactive media industry experience in the specific area of interest to the individual student. Open only to upper division undergraduate and graduate students.
- Restriction: Registration open to the following class level(s): Junior, Senior, Master Student, Doctoral Student
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18380D | Lecture | TBA | TBA | 0 of 10 | Scott Fisher | OFFICE |
Detailed investigation of new or emerging aspects of cinema, television, and/or interactive media; special subjects offered by visiting faculty; experimental subjects.
| Section | Units | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|---|
| Immersive Moviemaking: Gestural Interface for Cinematic Design | |||||||||
| 18376D | 2.0 | Lecture | 6:00-8:50pm | Tuesday | 7 of 20 | John Underkoffler, Alex McDowell | RZC201 | ||
An in-depth exploration of aesthetics and techniques involved in the conceptualization, design and creation of stereoscopic imaging.
- Crosslist: This course is offered by the CTAN department but may qualify for major credit in CTIN. To register, enroll in CTAN 502a.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 17916D | Lecture | 3:00-5:50pm | Thursday | Canceled | Perry Hoberman |
Seminars on latest trends in interactive media content, technology, tools, business and culture. Graded CR/NC.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18372D | Lecture | 6:00-7:50pm | Wednesday | 26 of 30 | Anne Balsamo | RZC201 |
The development of interactive experiences with an emphasis on writing and development. Open to Interactive Media MFA students only.
- Restriction: Registration open to the following major(s): Interactive Media
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18382D | Lecture | 11:00-1:50pm | Thursday | 10 of 15 | Steven Anderson | RZC201 |
Experimental studio course to explore concepts of structure, aesthetics and content of interactive experience design. Open to Interactive Media MFA students only.
- Restriction: Registration open to the following major(s): Interactive Media, Animation and Digital Arts
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18379D | Lecture | 10:00-12:50pm | Monday | 17 of 20 | Andreas Kratky | RZC201 | PDF (83483 KB) | |
| 2:00-4:50pm | Tuesday | RZC201 |
Practical exploration and practicum on the fundamental technical and aesthetic principles in the design of interactive media. Students will develop design and prototyping skills.
- Prerequisite: CTPR 508
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18385D | Lecture | 6:30-9:20pm | Monday | 21 of 25 | Tracy Fullerton | RZC201 | Word (72192 KB) |
Research project leading to the master's degree. Maximum units which may be applied to the degree to be determined by the department. Graded CR/NC.
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18388D | Lecture | TBA | TBA | 1 of 10 | Scott Fisher | OFFICE |
Credit on acceptance of theis. Graded IP/CR/NC. Open to M.F.A., Interactive Media majors only.
- Prerequisite: CTIN 548
- Restriction: Registration open to the following major(s): Interactive Media
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18378D | Lecture-Lab | 1:00-4:50pm | Wednesday | 8 of 15 | Mark Bolas | OFFICE |
Credit on acceptance of theis. Graded IP/CR/NC. Open to M.F.A., Interactive Media majors only.
- Prerequisite: CTIN 594B
- Restriction: Registration open to the following major(s): Interactive Media
| Section | Type | Time | Days | Registered | Instructor | Location | Syllabus | Info |
|---|---|---|---|---|---|---|---|---|
| 18409D | Lecture | TBA | TBA | Canceled | Scott Fisher | TBA |
Information accurate as of 2/12/2010 7:27 AM.